Sunday, October 17, 2010

Shoot pimped to a 3D Engine with the following features:

- Lightweight OpenGL 3D rendering code written from scratch
- Common Matrix4x4 math with multiplication, inverse, perspective projection, view transformation, screen to world transformation, etc.
- 3D scene graph with full translation/rotation/scaling propagation
- Editor has intuitive 3D camera control
- Editor has accurate 3D picking of objects and takes all 3D transformations into account
- Supports .ms3D (Milkshape 3D) file format
- Can render 3D and 2D entities in the same context through multiple render passes
- Editor can edit both 2D and 3D entities, and can switch between 2D/3D camera control and picking

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